Variant: Limits is the first game in our Variant franchise, a collection of games with targeted calculus learning objectives, both at the high school and collegiate level.
Intuitive feedback and game interaction allows students to play and explore at their own pace. Intelligent game analytics allow instructors to monitor student engagement and progress made toward learning objectives.
An impressive 79% of students who played Variant: Limits reported that playing the game improved their understanding of limits. Nearly as many students reported that playing Variant: Limits is fun and engaging.
Variant: Limits takes a revolutionary step forward in helping students learn challenging course material like calculus limits. Variant: Limits enables students to visualize and grasp the abstract concepts underlying calculus in a 3D immersive environment.
The game offers players a high-quality gaming experience that rivals counterparts in the entertainment gaming industry. Indeed, it’s through the game’s immersive 3D experience that students are able to more easily understand and master the abstract concepts related to limits.
Instead of having to learn calculus from a book, players will see the subject come to life in a 3D environment as they find themselves on an imaginary planet facing imminent doom -- that is unless the players can solve a series of increasingly challenging calculus problems. The players will assist Equa, the game’s main character, by solving visually intuitive calculus challenges that eventually lead to 100% mastery of the material.
"Whenever my friends saw me playing the game, they thought I was gaming. I'd tell them it was a math game, and they were all really surprised."
"I loved how the game helped visualize exactly how limits work. It was more than useful for me to understand how to think about limits and graphing as a whole."
"This is a calculus dream!"
"The calculus problems were well designed and well implemented. Overall, I was highly engaged by the way the game play and puzzle-solving mechanic."
"The incorporation of the game story and plot with the learning aspect of calculus made learning these topics more engaging and easier to take on."
"I liked how the different characteristics of limits were incorporated into the puzzles. Using the fact that limits do not always exist to make obstacles disappear was very clever, and using limit laws to interact with different obstacles made the puzzles more interesting."
"What a cool way to teach Calculus. I can see how students would want to play this game."