Triseum’s Game-Based Learning Technology Empowers Schools to Immediately Deliver Online Content in Midst of Virus Uncertainties by André Thomas
March 11, 2020 TRISEUM IS OFFSETTING FEES AND HELPING FACULTY GET ONLINE CONTENT UP AND RUNNING QUICKLY AND EASILY
More Students Earn A’s After Playing Triseum’s Calculus Game Variant: Limits by Shelley Kaufeld
May 2, 2019 Research Links Gameplay to Higher Scores and Stronger Learning Outcomes at Texas A&M University College Station, TX – May 2, 2019 – A calculus game developed by game-based learning company Triseum and Texas A&M is […]
Command History as the Medici: Play ARTé: Mecenas on Steam by André Thomas
November 8, 2018 Millions of Gamers Can Prosper or Perish as a Member of the Italian Renaissance’s Most Influential Family
Triseum’s ARTé: Mecenas Earns Prominent Game Academy Award at CAFA’s ‘Play Beyond the Game’ Exhibit in China by André Thomas
September 19, 2018 Recognition Further Fuels Company’s Growth Strategy in Chinese Market
Triseum to Release Highly Anticipated Art History Games for Fall Term by André Thomas
July 17, 2018 New Releases Build on Triseum’s Game-Based Learning Franchise, Which Has Improved Student Engagement and Learning Outcomes in Classrooms Around the World
Results From Triseum’s Year-Long Game-Based Learning Validation Study Reveal Strong Student Engagement, Motivation and Knowledge Acquisition by André Thomas
July 10, 2018 Instructors Applaud Games for Attracting Students’ Attention, Increasing Confidence, Exercising Imaginations and Improving Performance
Triseum and Tencent Bring Calculus Video Game to Chinese Gaming Market by André Thomas
June 4, 2018 Partnership Fuels Growth and Popularity of Serious Games on a Global Scale
Triseum and NAEA Advance Art Education and Game-Based Learning Programs by André Thomas
April 10, 2018 Partnership Promotes Power of Visual Arts and Opportunities for Students to Learn in Innovative and Immersive Ways
Triseum’s Game-Based Learning Webinar Leads off STEM Discovery Week by André Thomas
March 22, 2018 Triseum has partnered with European Schoolnet to host a webinar for STEM Discovery Week
Triseum Earns Prestigious Grant from National Science Foundation to Further Develop Variant Calculus Game Series by André Thomas
March 16, 2018 Triseum has been awarded a National Science Foundation (NSF) Small Business Innovation Research (SBIR) grant
Triseum Honors Two Game-Based Learning Teacher of the Year Recipients by André Thomas
February 27, 2018 Triseum announced its U.S. and international GBL Teacher of the Year winners
Triseum’s Art History Game, ARTé: Mecenas™, Wins Two Prestigious Serious Games Awards by André Thomas
December 19, 2017 ARTé: Mecenas is revolutionizing the way students explore and retain art history curriculum, while winning both domestic and international awards in the process
Triseum Teams With Amazon and Other EdTech Powerhouses to Present Session at EDUCAUSE Conference by André Thomas
November 2, 2017 Panelists to Discuss the Hottest Cloud-Enabled Education Trends to Watch in 2018
Triseum Partners with European Schoolnet to Launch Game-Based Learning Study Across Five Countries by André Thomas
September 6, 2017 Groundbreaking Research Actively Engages European Educators to Test the Effectiveness of Gaming and its Ability to Transform the Teaching and Learning Experience
Triseum Launches Online Store and Pre-Purchase Options, Broadening Access to Game-Based Learning by André Thomas
August 17, 2017 Direct and Advance Buying Opportunities Connect Students to Newly Released Versions of Variant: Limits™ and ARTé: Mecenas™, as well as Future Games in Each Series
Triseum™ Student Ambassadors Expand Game-Based Learning on College Campuses by André Thomas
August 14, 2017 Triseum Has Student Ambassadors on over 200 College Campuses Beginning this Fall Semester, Raising Awareness and Providing Support for Game-Based Learning
Triseum CEO André Thomas Invited to be a Lead Instructor at National Arts Education Association SummerStudio by André Thomas
July 17, 2017 Hands-On Teaching and Collaboration Sparks Creativity in Design Thinking and Game Design
Triseum Invited to Join Landmark Games for Change Industry Circle by André Thomas
June 26, 2017 G4C Recognizes Triseum as an Emerging Leader in Game-Based Learning for its Contributions to the Advancement of Education
Triseum Named SIIA Education Technology CODiE Award Finalist for Best Mathematics Instructional Solution by André Thomas
June 21, 2017 Variant: Limits™ Earns Prestigious Industry Recognition for Unique Approach to Connecting Mathematics and Game Play
Triseum Takes Home Gold and Silver in 2017 International Serious Play Awards by André Thomas
June 19, 2017 Variant: Limits™ and ARTé: Mecenas™ Honored for Revolutionizing the Learning Experience
Triseum and European Schoolnet’s Future Classroom Lab Partner to Help Students Succeed by André Thomas
June 14, 2017 Collaboration with FCL’s Network of Education Innovators Aims at Advancing 21st Century Teaching and Learning with Serious Games
USDLA Awards Triseum™ with Innovation Award For Excellence in Distance Learning by André Thomas
May 2, 2017 Triseum’s Calculus Game, Variant: Limits™, Recognized for its Engaging and Measurable Impact on the Learning Experience
Triseum Gives AP and College Calculus Students Direct Access to Variant: Limits™ by André Thomas
March 16, 2017 Demand for Calculus Game Grows as Students Express Clear and Immediate Need For It
Triseum Signs Three-Year Agreement with Texas A&M Department of Visualization for Game Based Learning by André Thomas
March 10, 2017 Texas A&M to Broaden Use of ARTé: Mecenas Game Across All Art History Survey Courses
Triseum’s ARTé: Mecenas™ Game Boosts Students’ Knowledge Gain by Nearly 25 Percent by André Thomas
March 7, 2017 Art History Game Provides an Immersive and Contextual Experience that Not Only Makes Learning Fun, but also Produces Measurable Results
Gearbox Publishing, Triseum and Legends of Learning Join Entertainment Software Association by André Thomas
March 6, 2017 Gearbox Publishing, Triseum and Legends of Learning have joined the Entertainment Software Association (ESA), the trade group announced today
Triseum Commits to Fund Endowed Chair for the Department of Visualization at Texas A&M University by André Thomas
January 31, 2017 Endowment Recognizes Shared Commitment to Higher Education Advancement and Student Achievement in Technology, Art and Science
Triseum Selected as Finalist for SXSW Accelerator Competition by André Thomas
January 25, 2017 Triseum to Showcase Educational Video Games in the Entertainment and Content Technologies Category
Triseum and NAEA Advance Art Education and Game-Based Learning Programs by André Thomas
January 10, 2017 Company’s Game Development Approach Relies on Research and Testing Validation Studies to Create and Continually Advance Academic Video Games
Triseum and NAEA Advance Art Education and Game-Based Learning Programs by André Thomas
January 4, 2017 Thousands of Educators and Mathematicians to Explore Innovations and Trends Impacting Students
Triseum and NAEA Advance Art Education and Game-Based Learning Programs by André Thomas
November 11, 2016 André Thomas to Share Strategies and Lessons Learned from Designing and Developing Art History and Calculus Games for Higher Education
Triseum and NAEA Advance Art Education and Game-Based Learning Programs by André Thomas
October 26, 2016 “Variant: Limits” Brings Calculus to Life by Transforming Abstract Ideas into Creative and Visually Engaging Challenges
Triseum and NAEA Advance Art Education and Game-Based Learning Programs by mekinsel
October 24, 2016 Company Recognized for Innovation in Academic Gaming and Dedication to the Community, Including its Collaboration with Texas A&M University
Triseum Secures Additional $2 Million to Expand Powerful, Results-Driven Game-Based Learning Opportunities in Higher Ed by André Thomas
October 19, 2016 Company Invests in Creating the Most In-Demand Academic Games and Building its Talented Team of EdTech and Gaming Veterans, Hiring Scot Chadwick as CRO
Triseum CEO and Gaming Icon André Thomas Takes the Stage at Intentional Play Summit by André Thomas
October 6, 2016 Trisuem’s ARTé: Mecenas is Among a Select Group of Games Featured in the Summit’s Sessions and On-Site Arcade