GBL stands for Game-Based Learning. There is some confusion around what GBL is in the field of education, and it’s often mistaken for gamification. Whereas gamification aims to incentivize an activity that a person might otherwise choose not to do (often through points or other awards), GBL helps students achieve measurable educational goals like developing critical thinking skills or knowledge mastery of a subject. GBL is a more effective way to learn not only because it’s immersive and engaging but also because it’s fun to play and leads to better performance than the traditional curriculum and methodologies.
GBL Community
Triseum is committed to helping educators of all backgrounds better understand how Game-Based Learning can be used in the classroom to improve student learning outcomes. Sign up for our educator-focused community today and you will receive:
  •   Game implementation guides for the classroom
  •   Research results on the positive impact of Triseum games
  •   Instructor portal guides
  •   Course curriculum
  •   Knowledge sharing with fellow educators
Look for our re-designed Community in Fall 2018. In the meantime, sign up now for the latest news about our Community and Game-Based Learning newsletter.