GBL stands for Game-Based Learning. There is some confusion around what GBL is in the field of education, and it’s often mistaken for gamification. Whereas gamification aims to incentivize an activity that a person might otherwise choose not to do (often through points or other awards), GBL helps students achieve measurable educational goals like developing critical thinking skills or knowledge mastery of a subject. GBL is a more effective way to learn not only because it’s immersive and engaging but also because it’s fun to play and leads to better performance than the traditional textbook-based curriculum.
GBL Community
Triseum is committed to helping educators of all backgrounds better understand how Game-Based Learning can be used in the classroom to improve student learning outcomes. Join our educator-focused community today and you will receive:
  •   Game implementation guides for the classroom
  •   Results of studies on the impact of Triseum games on students
  •   Instructor portal guides
  •   Course curriculum
  •   Knowledge sharing from fellow educators