02 May 2019

Research Links Gameplay to Higher Scores and Stronger Learning Outcomes at Texas A&M University College Station, TX – May 2, 2019 – A calculus game developed by game-based learning company Triseum and Texas A&M is moving the needle on student achievement. Earlier this year, a study released by the university showed that students who played…

05 Mar 2019

VARIANT: LIMITS® Variant: Limits connects mathematics and game play, empowering deeper engagement with calculus content, making the learning experience more fun, and helping students succeed. WHAT DOES THE GAME DO? Through innovative educational methods and targeted learning outcomes, Variant: Limits helps students understand and retain complex calculus concepts. JUMP TO WHAT DOES THE GAME TEACH?…

18 Jun 2018

The case for integrating game-based learning into school curriculum is not new. Over the last 30 years, there has been an immense amount of research demonstrating the benefits of educational games. Here are a few studies that have uncovered a variety of advantages associated with using games to improve student performance and achievement.

14 Jun 2018

LEADING THE GAME-BASED LEARNING REVOLUTION Entertainment-quality learning games that make learning both fun and effective for students, faculty and learners. LEARN MORE Game-Based Learning Welcome to Game-Based Learning (GBL) from Triseum! The dawn of a revolution in education is upon us, where schools are beginning to use entertainment-quality learning games to help students achieve, and…