11 Nov 2016

André Thomas to Share Strategies and Lessons Learned from Designing and Developing Art History and Calculus Games for Higher Education

26 Oct 2016

“Variant: Limits” Brings Calculus to Life by Transforming Abstract Ideas into Creative and Visually Engaging Challenges

19 Oct 2016

Company Invests in Creating the Most In-Demand Academic Games and Building its Talented Team of EdTech and Gaming Veterans, Hiring Scot Chadwick as CRO

06 Oct 2016

Trisuem’s ARTé: Mecenas is Among a Select Group of Games Featured in the Summit’s Sessions and On-Site Arcade