College Station, TX – November 8, 2018 – Triseum’s ARTé: Mecenas™, the first game created by students in the LIVE Lab at Texas A&M, will be released to more than 90 million monthly active gamers on the Steam platform on November 16th. ARTé: Mecenas transports players to the Italian Renaissance where they command history as the head of the Medici family, one of the most influential merchant and banking families of the era. True to history, players must balance relationships with powerful city-states, merchant factions and the Catholic Church or risk excommunication, exile and bankruptcy.
As players navigate their trade networks and relationships in ARTé: Mecenas, they must keep their financial status and reputation in check. By following the footsteps of the Medici, players become influential patrons of the arts, and experience the political, social and economic forces that shaped the Renaissance. To prosper, players must lead the Medici bank and family through risky ventures and political crises, commissioning and supporting works from upstart artists like Brunelleschi, Donatello and Raphael.
“The opportunity to connect with gamers on this worldwide stage is incredible,” said André Thomas, CEO of Triseum and director of the LIVE Lab. “There is a sense of sheer enthusiasm among Steam gamers and we can’t wait to be a part of it.”
Award winning ARTé: Mecenas was originally developed by student gamers in the LIVE Lab at Texas A&M University under the guidance of Thomas, who previously served as Head of Graphics for EA Sports Football games. The Steam version of ARTé: Mecenas is for entertainment purposes only. If interested in adopting the game for classroom use, please contact email@example.com.
At last count, Steam’s daily active user count had risen to 47 million, and this upswing could be attributed to its performance in China. ARTé: Mecenas also is gaining ground in the Chinese market where it recently won a Game Academy Award at the Play Beyond the Gameexhibit at the Central Academy of Fine Arts (CAFA) Museum in Beijing.
Steam delivers access to thousands of popular games, from action to indie and everything in between. The platform was created by Valve in 2003 to serve as a digital content distribution channel before app stores existed. Today it remains widely used as a means to unite, share and play.